🤠 Supernatural Frontier Reference
Strange happenings in the Old West. Ghosts, demons, cursed artifacts, and frontier horror. Roll or choose to add the weird to your western.
👻 Supernatural Encounters (d20)
| d20 | Encounter | Description | Threat Level |
|---|---|---|---|
| 1 | Ghost Town (Literal) | Town inhabited by ghosts of massacre victims | High |
| 2 | Wendigo | Cannibalistic spirit haunting wilderness | Deadly |
| 3 | Skinwalker | Shapeshifting witch in animal form | High |
| 4 | Revenant Gunslinger | Dead gunfighter seeking revenge | Moderate |
| 5 | Demon Cattle | Possessed herd with glowing red eyes | Moderate |
| 6 | Phantom Stagecoach | Ghost coach that rides at midnight | Low |
| 7 | Cursed Gold | Treasure that brings death to possessors | Variable |
| 8 | Vampire Cattle Baron | Undead rancher controls territory | Deadly |
| 9 | Medicine Man's Curse | Hex placed on town or individual | Moderate |
| 10 | Devil at the Crossroads | Deal-making demon offering power | Varies |
| 11 | Banshee | Wailing spirit predicting death | Low |
| 12 | Zombie Outlaws | Dead gang risen from graves | High |
| 13 | Possessed Preacher | Demon using minister as vessel | High |
| 14 | Ghost Train | Spectral locomotive on phantom tracks | Moderate |
| 15 | Chupacabra | Livestock-draining cryptid | Moderate |
| 16 | Witch Coven | Three hags practicing dark magic | High |
| 17 | Dust Devil (Literal) | Demonic entity in whirlwind form | Moderate |
| 18 | Haunted Mine | Spirits of dead miners trap visitors | High |
| 19 | Snake Oil Salesman (Actual) | Demon selling cursed elixirs | Low |
| 20 | The Reckoning | All town's sins manifest at once | Apocalyptic |
💀 Cursed Items & Artifacts (d20)
| d20 | Item | Curse Effect | How to Break |
|---|---|---|---|
| 1 | Dead Man's Gun | Never misses but kills owner eventually | Kill the one who cursed it |
| 2 | Aztec Gold Coins | Cannot enjoy earthly pleasures while possessed | Return all coins to origin |
| 3 | Scalp Belt | Ghosts of victims haunt wearer | Proper burial of victims |
| 4 | Hangman's Noose | Compels wearer toward suicide | Burn during full moon |
| 5 | Mirror from Brothel | Reflection shows your sins | Smash with silver |
| 6 | Confederate Sword | Drives owner to violence | Reconciliation ritual |
| 7 | Indian Burial Necklace | Ancestors seek revenge | Return to sacred ground |
| 8 | Poker Deck (Devil's) | Always win but lose soul slowly | Lose deliberately to saint |
| 9 | Outlaw's Hat | Wanted posters appear everywhere | Die in the hat |
| 10 | Widow's Ring | All lovers die mysterious deaths | True love's acceptance |
| 11 | Sheriff's Badge | Must enforce law at all costs | Righteous retirement |
| 12 | Medicine Bag | Heals you but harms loved ones | Selfless sacrifice |
| 13 | Spurs of Speed | Fast escape but never stop running | Face your fear |
| 14 | Gambler's Watch | Know time of death, cannot prevent | Save someone else |
| 15 | Whiskey Flask | Never empty but brings addiction | Choose sobriety permanently |
| 16 | Bowie Knife | Thirsts for blood nightly | Final honorable kill |
| 17 | Saddle Bags | Gold appears but brings trouble | Give all wealth to poor |
| 18 | Harmonica | Beautiful music summons dead | Play final song perfectly |
| 19 | Wanted Poster (Yours) | Crime you'll commit is shown | Prevent the crime |
| 20 | Devil's Contract | Power now, damnation later | Find loophole or saint |
🏜️ Strange Frontier Locations (d20)
| d20 | Location | Description |
|---|---|---|
| 1 | Deadwood | Town where dead walk among living, both pretend not to notice |
| 2 | Blood Gulch | Canyon where water runs red, animals refuse to enter |
| 3 | Devil's Backbone Ridge | Rock formation shaped like spine, howling at night |
| 4 | Hangman's Tree | Massive oak where 50 were hanged, nooses still swing |
| 5 | Whisper Valley | Voices carry for miles, secrets echo endlessly |
| 6 | Bone Orchard | Cemetery where graves open themselves nightly |
| 7 | Salvation (Town) | Perfect town that never changes, residents never age |
| 8 | Lost Dutchman Mine | Cursed gold mine, finders never return sane |
| 9 | Coyote Crossing | Bridge where skinwalkers gather under full moon |
| 10 | The Barrens | Nothing grows, compasses spin, travelers vanish |
| 11 | Redemption Rock | Stone where sinners confess or die |
| 12 | Ghost Light Mesa | Mysterious lights lead travelers astray |
| 13 | Weeping Woman Creek | La Llorona drowns children who get too close |
| 14 | Rattlesnake Flats | Endless serpents, some large enough to swallow horses |
| 15 | Preacher's Canyon | Perfect acoustics broadcast dying words of murder victims |
| 16 | Dust Devil Trail | Permanent whirlwinds carry screaming voices |
| 17 | Hellfire Saloon | Bar where you gamble your soul, literally |
| 18 | Scalp Hunter's Fort | Abandoned fort where scalped victims walk |
| 19 | Witching Well | Water grants visions but drives drinkers mad |
| 20 | The Dark Tower | Mysterious structure that shouldn't exist, draws gunslingers |
🦅 Omens & Warnings (d12)
| d12 | Omen | Meaning |
|---|---|---|
| 1 | Black Vultures Circling | Death coming to town within 3 days |
| 2 | Coyotes Howling at Noon | Skinwalker nearby, hunting |
| 3 | Blood Moon Rising | Dead will walk tonight |
| 4 | All Horses Refuse to Cross | Cursed ground ahead, turn back |
| 5 | Sudden Cold Wind | Ghost passing through, bad luck follows |
| 6 | Rattlesnake in Church | Devil has marked this place |
| 7 | Mirror Cracks | Your doppelganger walks free |
| 8 | Crow Speaks English | Witch's familiar delivering message |
| 9 | Dust Storm Shapes Face | Ancestor warning of danger |
| 10 | Cards Fall All Aces | Death hand, someone dies tonight |
| 11 | Church Bell Rings Itself | Unholy presence in town |
| 12 | All Clocks Stop at Once | Time of reckoning has come |