π² GM Quick Reference
Essential tables for running Strange Aeons sessions in the Bloom-corrupted apocalypse. When you need a name, reality anomaly, or horror on the spot - roll or choose instantly.
π€ Survivor Names (d100)
Names for survivors, seekers, and those touched by the Bloom
1-25
- Ash the Voidwalker
- Sera Mindshield
- Kane Riftborn
- Nova Starblind
- Dex the Unseen
- Luna Dreamweaver
- Cade Truthseeker
- Iris Bloomtouched
- Rook Shadowmind
- Echo Timestep
- Vale the Witness
- Sage Veilpiercer
- Flint Realitykeeper
- Nyx Corruptionwatcher
- Drake Dimensionwalker
- Raven Truthspeaker
- Storm Ancientborn
- Jade Memorykeeper
- Talon Saneguard
- Ember Voidtouched
- Shadow the Unchanged
- Crystal Spiritward
- Scar Bloomsurvivor
- Whisper Realityguardian
- Frost the Resistant
26-50
- Cipher Truthbound
- Nora Voidshield
- Rex the Unbroken
- Lyra Sanityweaver
- Zane Corruptionhunter
- Mira Bloomwalker
- Crow the Marked
- Haven Mindfortress
- Blaze Ancienthunter
- Silver Memoryguard
- Jett Realitywatcher
- Dawn Veilkeeper
- Stone the Grounded
- Fable Truthkeeper
- Hawk Dimensionseeker
- Mercy Bloomresistant
- Wolf the Unchanged
- Tempest Voidwalker
- Grace Saneguardian
- Iron the Unturned
- Violet Spiritkeeper
- Dagger Corruptionward
- Hope Realitybound
- Ghost the Witness
- Amber Bloommarked
51-75
- Onyx Voidborn
- River Mindwalker
- Talon Truthseeker
- Opal Bloomtested
- Flint the Aware
- Starling Sanitykeeper
- Riot Corruptionbound
- Pearl Veilwalker
- Blade the Resistant
- Sunny Realityguard
- Thunder Ancientmarked
- Jewel Memorybound
- Thorn Bloomwatcher
- Dove Voidprotected
- Steel the Unbroken
- Ruby Truthward
- Phoenix Dimensionborn
- Willow Spiritbound
- Nitro Corruptionseeker
- Aria Bloomkeeper
- Brick the Grounded
- Melody Saneguardian
- Wraith Voidmarked
- Harmony Realityweaver
- Ranger Mindguard
76-100
- Atlas Veilborn
- Joy Bloomprotected
- Granite the Unchanged
- Peace Truthguardian
- Viper Corruptionwalker
- Faith Sanitybound
- Nomad the Marked
- Eden Realitykeeper
- Cannon Voidtested
- Unity Bloomwatcher
- Bolt the Resistant
- Serenity Mindkeeper
- Diesel Ancientseeker
- Liberty Memoryguard
- Fang Veilwalker
- Destiny Bloomborn
- Tank the Unturned
- Angel Truthbound
- Reaper Voidwatcher
- Blossom Corruptionward
- Smoke the Aware
- Poppy Realitymarked
- Chunk Bloomresistant
- Lily Saneguard
- Zero the Witness
π£οΈ Settlement Whispers (d20)
What survivors whisper in the Bloom-touched wasteland
| d20 | Rumor |
|---|---|
| 1 | "The geometry of the eastern district changed overnight. Buildings in different places. Streets that lead nowhere. Maps are useless now." |
| 2 | "Someone saw a Great One manifestation by the old river. Says it looked at them. Right through them. They haven't spoken since." |
| 3 | "The Bloom-touched are learning. Saw one use tools yesterday. Another spoke. Actual words. Not human words, but words." |
| 4 | "Reality's thinning near the old church. Time moves wrong. Went in for ten minutes, came out three days later. Or three days earlier. Can't tell." |
| 5 | "Found a pocket of pristine reality. No corruption, no Bloom, perfectly normal. Too normal. Like it's waiting for something." |
| 6 | "The sky bled colors last night. Colors that don't have names. People who watched too long can't describe what they saw. Won't try." |
| 7 | "Settlement to the north went silent. Sent scouts. They came back... different. Same bodies, different people inside. They don't realize it." |
| 8 | "Someone's been leaving offerings to the Great Ones. Food, trinkets, sometimes people. Says it keeps us safe. Might be right. Might be insane." |
| 9 | "Found a journal from before the Bloom. Author describes our world perfectly. Journal dated 200 years ago. Bloom happened five years ago." |
| 10 | "The corruption's spreading faster. Used to advance inches per day. Now it's feet per hour. And it's learning. It knows we're watching." |
| 11 | "Met someone who claims they're from before. Before the Bloom. Before everything. Says this is the third time reality broke. Won't elaborate." |
| 12 | "Children born after the Bloom are different. They see things we can't. Hear things we don't. Sometimes they answer questions nobody asked." |
| 13 | "The stars are moving. Not drifting. Moving purposefully. Forming patterns. Patterns that hurt to look at. People are recording them anyway." |
| 14 | "Found a radio frequency that shouldn't exist. Voice speaks in backwards time. Describes events before they happen. Sometimes it's wrong. Usually it's not." |
| 15 | "The Bloom-touched are organizing. Not like humans. Different hierarchy. Different purpose. They're building something. Something massive." |
| 16 | "Dreams are bleeding into reality. Had nightmare about tentacles in the water. Woke up. They were there. Real. Solid. Still there when I ran." |
| 17 | "Met my own corpse yesterday. Been dead for weeks apparently. Conversation was awkward. We both left. Different directions. Can't explain it." |
| 18 | "The Great Ones are fighting each other. Reality cracks when they clash. We're just... in the way. Collateral damage in war we don't understand." |
| 19 | "Someone found a way to see through the Bloom. Special lenses, ritualistic preparation, forbidden knowledge. They can see what's really there. They all go mad." |
| 20 | "The Bloom isn't destroying reality. It's revealing what was always there. We're the corruption. We're what doesn't belong. That's what she said before she walked into it." |
π Quick Loot (d20)
Items found in Bloom-corrupted zones and abandoned locations
| d20 | Item Found |
|---|---|
| 1 | Compass that points toward nearest reality corruption. Needle spins wildly when you're in one. Always warm. Sometimes hums. |
| 2 | Journal documenting Bloom progression. Last entry: "I understand now. It's beautiful. Going to join it." Handwriting becomes non-Euclidean at end. |
| 3 | Photograph that changes. Same scene, different details each viewing. People appear and disappear. Sometimes you're in it. |
| 4 | Vial of liquid that exists in multiple states simultaneously. Solid, liquid, gas, and something else. Tastes like memory and regret. |
| 5 | Map showing locations that don't exist. Yet. Or anymore. Some recognizable, others impossible. One is labeled "Here. Now." |
| 6 | Bloom sample in containment. Still growing. Still corrupting. Label warns "DO NOT OPEN." Someone scratched "TOO LATE" underneath. |
| 7 | Mask that filters perception. Wearer sees reality without Bloom corruption. Reveals what's really there. First hour fascinating. After that, maddening. |
| 8 | Book written in language that shifts. Read it once, it's English. Read it again, something else. Content changes. Warnings stay consistent. |
| 9 | Recording device playing loop of screaming. In multiple voices. Including yours. Recording date is tomorrow. |
| 10 | Fragment of Great One. Inert. Mostly. Pulses with wrong rhythms. Touch it and hear whispers. Don't touch it and hear them anyway. |
| 11 | Pre-Bloom artifact. Completely normal object. Pen, watch, phone. Untouched by corruption. Impossible. Everything's corrupted now. Except this. |
| 12 | Mirror that shows reflections from other timelines. Sometimes better timelines. Sometimes worse. Sometimes impossible to tell difference. |
| 13 | Sanity protection charm. Works. Actually works. Don't know who made it or how. Instructions included. In language you shouldn't know. But do. |
| 14 | Data storage containing pre-Bloom knowledge. Government secrets, scientific discoveries, warnings. Last file labeled "THIS IS YOUR FAULT." |
| 15 | Bloom-touched weapon. Corrupted but controlled. Kills normal and impossible things equally well. Using it costs something. Don't know what yet. |
| 16 | Child's drawing depicting the Bloom. Dated two years before outbreak. Artist couldn't have known. Artist was three years old. Artist is missing. |
| 17 | Ritual components for Great One summoning/binding/banishingβunclear which. Instructions incomplete. Written in blood. Your blood type. |
| 18 | Reality anchor. Stabilizes corrupted areas temporarily. Allows normal physics. Pre-Bloom science. Finite uses. Unknown number remaining. |
| 19 | Specimen jar containing piece of yourself. You. Specifically. Sample dated before you were born. Still fresh. Still living. Still you. |
| 20 | Message from your future self. Warns about choice you haven't made yet. Provides coordinates. Signed with your name. In your handwriting. Dated yesterday. |
π Survivor Personality Quirks (d20)
Quick traits for those who've survived in the Bloom-touched world
| d20 | Personality Quirk |
|---|---|
| 1 | Tests reality constantly. Pinches self, counts fingers, checks reflections. "Making sure this is real. Still real. For now." |
| 2 | Refuses to sleep. Ever. Says dreams let the Bloom in. Been awake for impossible duration. Definitely human. Probably. |
| 3 | Speaks to entities others can't see. Holds conversations with empty air. Sometimes the air answers back. Sometimes correctly. |
| 4 | Obsessively documents Bloom progression. Measurements, observations, theories. Filling library worth of journals. "Someone needs to understand." |
| 5 | Partially corrupted but stable. Bloom-touched features that don't spread. Extra eyes, impossible angles, colors that shouldn't exist. Still human. Mostly. |
| 6 | Sees time non-linearly. Answers questions before asked. References events that haven't happened. "Already did this. Will do again. Am doing now." |
| 7 | Carries objects from different timelines. Things that don't exist. Things that never existed. Things that will exist. Won't explain how. |
| 8 | Immune to certain reality corruptions. Doesn't know why. Desperately wants to know. Experiments on self. Not recommended. Does it anyway. |
| 9 | Communicates with Great Ones. Not willingly. They speak through them sometimes. Person apologizes after. "Sorry. They have questions." |
| 10 | Remembers reality before Bloom. Pre-corruption memories crystal clear. Mourns for what was. Knows it's never coming back. Can't stop hoping. |
| 11 | Collects impossibilities. Objects that shouldn't work, don't work, but do anyway. Catalog of physics violations. "Proof," they say. Of what, unclear. |
| 12 | Believes Bloom is alive. Conscious. Purposeful. Talks to it. "It listens," they insist. Might be mad. Might be right. Both are possible. |
| 13 | Perfectly adapted to corrupted reality. Navigates impossible geometry. Understands alien logic. Can't function in normal reality anymore. |
| 14 | Hears music from Bloom. Beautiful, haunting, maddening. Tries to recreate it. Instruments from before Bloom can't make those sounds. They try anyway. |
| 15 | Sees multiple timelines simultaneously. Describes all possible outcomes. Usually right. Driven half-mad by knowing too many futures. |
| 16 | Former scientist who studied Bloom. Knows too much. Knowledge eating them from inside. "Understanding is the first corruption," they warn. |
| 17 | Thinks they're from timeline where Bloom never happened. Remembers different history. Either delusional or dimensionally displaced. Can't prove either way. |
| 18 | Keeps extensive maps of reality corruptions. Updates constantly. Predicts spread patterns. Uncannily accurate. "It's not random. It's building something." |
| 19 | Child born after Bloom. Never knew normal reality. To them, this IS normal. Corruption doesn't frighten them. Should it? They're not sure. |
| 20 | Claims to have died multiple times. Bloom brings them back. Different each time. "I'm on life seven. Or seventeen. Lost count. It'll end eventually." |
β οΈ Survival Complications (d12)
When surviving the Bloom seems manageable, roll for obstacles
| d12 | Complication |
|---|---|
| 1 | Reality Fracture: Local physics failing. Gravity unstable, time fluctuating, space folding. Need to leave. Exit might not exist. Might never have existed. |
| 2 | Great One Manifestation: Something massive approaching. Reality warps around it. Can't fight it. Can't outrun it. Can only witness and hope it doesn't notice. |
| 3 | Bloom Surge: Corruption spreading rapidly. Consuming everything. Hours to evacuate. Nowhere to evacuate to. Corruption everywhere eventually. |
| 4 | Sanity Breaking: Someone snaps. Corruption finally took hold mentally. Dangerous now. To themselves. To others. To reality. Might spread. |
| 5 | Impossible Geometry: Location restructuring. Rooms connect wrong. Hallways loop impossibly. Exit where entrance was. Entrance gone. Trapped in space that shouldn't exist. |
| 6 | Timeline Convergence: Multiple timelines bleeding together. People from alternate realities appear. Some hostile. Some helpful. All confused. Reality can't sustain this. |
| 7 | Bloom-Touched Horde: Mass of corrupted coming. Not attacking. Migrating. Toward something. Away from something worse. They're running. From WHAT? |
| 8 | Reality Anchor Failure: Protection failing. Safe zone becoming unsafe. Corruption seeping in. Time before total collapse: Unknown. Not long. Need new shelter. Fast. |
| 9 | Cultist Encounter: Bloom worshippers. Trying to "help" corruption spread. Consider it evolution. Want you to join. Or become. Won't take no for answer. |
| 10 | Paradox Event: Something impossible happening. Effect before cause. Future influencing past. You encountering yourself. Reality shouldn't allow this. But does. |
| 11 | Corruption Infection: Someone touched by Bloom. Spreading. Changing. Fighting it. Losing. Quarantine or mercy kill? They're still conscious. Still begging. Still human. For now. |
| 12 | The Truth: Discovered what Bloom really is. Why it happened. What it wants. Knowledge is corruption. Understanding is transformation. Knowing might save everyone. Or doom them. Choose: ignorance or truth? |