🎒 Survival Gear Reference

Essential equipment for surviving the bloom apocalypse. Use these tables to outfit NPCs, determine loot, or equip your party.

🔧 Essential Survival Gear (d20)

d20 Item Description Rarity
1Bloom Filter MaskPrevents spore inhalation, 12-hour filter lifeCommon
2Decontamination KitChemical wipes, UV light, anti-bloom sprayCommon
3Geiger-Bloom CounterDetects bloom radiation and contamination levelsUncommon
4Sealed Water CanteenUncontaminated water, precious commodityCommon
5MRE Pack (Pre-Bloom)Edible food from before the apocalypseUncommon
6Flare GunSignal others, scare bloom creatures, 6 flaresCommon
7Climbing GearRope, carabiners, pitons - navigate ruinsCommon
8First Aid KitBandages, disinfectant, painkillers, suturesCommon
9Solar ChargerRecharge batteries and devices from sunlightUncommon
10Multi-ToolSwiss army knife, essential for repairsCommon
11Bloom-Resistant TarpShelter, waterproof, blocks sporesCommon
12Handheld RadioShort-range communication (if towers work)Uncommon
13Duct TapeUniversal repair tool, seal breachesCommon
14Flashlight (LED)Essential for dark ruins, bloom zonesCommon
15AntibioticsCombat infection, very valuableRare
16CrowbarOpen sealed doors, weapon, pry toolCommon
17Compass (Mechanical)Electronics fail, old-school navigation worksUncommon
18Sleeping Bag (Insulated)Warmth, shelter, protection from groundCommon
19Fire Starter KitMatches, lighters, flint - make fireCommon
20Pre-Bloom MapShows world before bloom, valuable navigationUncommon

⚔️ Weapons (d20)

d20 Weapon Description Rarity
1MacheteCut bloom growths, reliable melee weaponCommon
2Baseball BatSimple, effective, easy to findCommon
3Hunting RifleLong-range precision, ammo scarceUncommon
49mm PistolStandard sidearm, relatively common ammoCommon
5Shotgun (Pump)Close-range devastation, shell scarcityCommon
6Fire AxeBreach doors, chop wood, deadly weaponCommon
7CrossbowSilent, reusable bolts, effectiveUncommon
8Combat KnifeLast resort, utility tool, always usefulCommon
9Molotov CocktailImprovised fire weapon, bloom creatures fear fireUncommon (craft)
10CrowbarTool and weapon, blunt traumaCommon
11Spear (Improvised)Keep distance from threats, reach weaponCommon (craft)
12Compound BowSilent hunting, retrievable arrowsUncommon
13ChainsawLoud, fuel-hungry, terrifying vs bloom growthsRare
14Taser/Stun GunNon-lethal option, battery-dependentUncommon
15Flamethrower (Improvised)Extremely effective vs bloom, very dangerousRare (craft)
16SledgehammerBreach walls, crush skulls, slow but powerfulCommon
17AR-15 RifleMilitary-grade firepower, rare ammoRare
18Nail Gun (Pneumatic)Improvised weapon, needs air compressorUncommon
19Bloom-Tech WeaponExperimental energy weapon from bloom materialsVery Rare
20Pre-Bloom Military GearProfessional-grade equipment, excellent conditionVery Rare

🛡️ Protective Gear (d12)

d12 Armor Description Rarity
1Leather JacketBasic protection, light, flexibleCommon
2Motorcycle GearGood abrasion resistance, pads at jointsCommon
3Hazmat SuitFull bloom protection, limited mobilityUncommon
4Riot GearPolice armor, helmet, shield, good protectionUncommon
5Improvised Scrap ArmorMetal plates, padding, bulky but effectiveCommon (craft)
6Kevlar VestBallistic protection, light weightRare
7Gas MaskProtects from spores, limited filter lifeCommon
8Hard Hat & GogglesHead protection, eye safety in ruinsCommon
9Tactical VestLoad-bearing, pockets, some protectionUncommon
10Military Body ArmorProfessional-grade protection, heavyRare
11Bloom-Resistant CoatingSpray-on protection, temporary (8 hours)Uncommon
12Bloom-Tech ArmorExperimental living armor, bonds to wearerVery Rare

🔬 Specialized Equipment (d20)

d20 Equipment Description Rarity
1Bloom Sample KitCollect samples safely, scientific researchUncommon
2Anti-Bloom InjectorEmergency treatment, halts early corruptionRare
3Reality AnchorBloom-tech device, stabilizes local realityVery Rare
4Spore VacuumClear area of airborne spores temporarilyUncommon
5UV FlashlightShows bloom contamination invisible to naked eyeUncommon
6Bloom Energy CellPower source from bloom materials, dangerousRare
7Night Vision GogglesSee in darkness, navigate at night safelyRare
8Grappling HookScale buildings, cross gaps in ruinsCommon
9BinocularsScout ahead, spot threats from distanceCommon
10Lockpick SetAccess sealed areas, safes, vehiclesUncommon
11Portable GeneratorSmall, fuel-powered electricity sourceRare
12Bloom DetectorPortable scanner, shows nearby contaminationUncommon
13Rebreather MaskExtends air supply in toxic environmentsUncommon
14Thermite GrenadesExtreme heat, destroy bloom growthsRare
15Winch & CablePull heavy objects, vehicle recoveryUncommon
16Hacking DeckAccess old-world computer systemsRare
17Bloom NullifierCreates small bloom-free zone temporarilyVery Rare
18Drone (Recon)Aerial scouting, cameras, limited batteryRare
19Medical ScannerDiagnose corruption level, infections, injuriesRare
20Great One WardMysterious artifact, protects from attentionLegendary

💊 Consumables & Medicine (d20)

d20 Item Description Rarity
1PainkillersReduce pain, keep functioning when injuredCommon
2AntibioticsFight infection, prevent sepsis from woundsRare
3StimulantsStay awake, boost alertness, addictiveUncommon
4Anti-Radiation PillsReduce bloom radiation damageUncommon
5Blood PackEmergency transfusion, replace blood lossRare
6MorphineExtreme pain relief, powerful sedativeRare
7Adrenaline ShotEmergency boost, cardiac restart, combat enhancementUncommon
8Anti-Bloom VaccineTemporary resistance to infection (24 hours)Very Rare
9Alcohol (Strong)Disinfectant, painkiller, morale boosterCommon
10SedativesCalm panic, induce sleep, manage traumaUncommon
11Anti-PsychoticsCombat madness from bloom exposureRare
12VitaminsSupplement poor diet, maintain healthCommon
13Epinephrine InjectorTreat allergic reactions, shock, cardiac arrestUncommon
14Anti-VenomTreat bites/stings from mutated creaturesRare
15Purification TabletsMake contaminated water safer to drinkCommon
16Meal Replacement BarsCompact nutrition, long shelf lifeCommon
17Bloom InhibitorSlow corruption progression temporarilyVery Rare
18Antiseptic SprayClean wounds, prevent infectionCommon
19Experimental SerumUnknown effects, possibly helpful or harmfulRare
20Bloom Enhancement DrugTemporarily boost bloom powers, addictiveVery Rare

🔍 Common Scavenging Finds (d20)

What survivors typically find looting ruins

d20 Find Description
1Canned Food (Edible)Pre-bloom food, still good if sealed properly
2Bottled WaterClean water, extremely valuable currency
3Batteries (Various)Power devices, increasingly rare
4ClothingWarm, protective, or fashionable garments
5Tools (Hand)Hammer, screwdriver, wrench - useful for repairs
6Blankets/BeddingWarmth, comfort, shelter material
7Electronics (Broken)Salvage parts, sometimes repairable
8Books/MagazinesKnowledge, entertainment, fire starter
9Fuel (Small Amount)Gasoline, diesel, propane - precious resource
10Ammunition (Few Rounds)Random caliber, may not fit your weapons
11Personal ItemsPhotos, jewelry, mementos - humanizing finds
12Medications (Expired)Still better than nothing, reduced effectiveness
13Rope/CordAlways useful, multiple applications
14Plastic ContainersStore water, food, organize supplies
15Lighter/MatchesFire-starting capability, critical survival
16Backpack/BagCarry more loot, organizational tool
17Vehicle PartsKeep transportation running, trade goods
18Seeds (Pre-Bloom)Grow uncontaminated food, extremely valuable
19Luxury ItemsAlcohol, cigarettes, coffee - morale boosters
20Jackpot FindRoll twice on this table or on specialized equipment